Rings v1 — Flythrough
Iridescent tori floating along a closed circuit, with a first-person camera easing from one to the next, forever.
The braid family's pipe material set free from the braid. Rings float in space along a closed circuit and the camera flies through them: it accelerates out of the ring it just crossed, glides, then settles into the next one, while its gaze eases onto the middle of the target so every approach is already aimed before it threads.
Material, fresnel rim and chromatic aberration all come from the shared pipes shader — which is why a sketch this different still looks like it belongs to the same family.







